Game Sound Effect Basics
Wave Shapes & The Pitch Direction Rule
Wave Shapes & The Pitch Direction Rule
Every sound starts with a wave shape - think of it as the "flavor" of the sound. Click each one to see AND hear the difference!
This is the #1 secret of game sound design: pitch direction creates emotion!
Let's cook our first sound! A jump needs to feel like lifting off.
Damage sounds use the OPPOSITE of jump - falling pitch feels like losing!
Healing and recovery sounds need to feel gentle and soothing - the soft triangle wave is perfect!
Now you try! Pick a goal, choose your wave shape, and adjust the pitch. Can you make it sound right?
You now understand the fundamentals of game sounds! Wave shape = character, pitch direction = emotion. Ready for more? Try "Game Sound Effect Layering" to learn how to create richer, epic sounds!
Square = chunky, Sawtooth = harsh, Triangle = soft/gentle, Sine = pure
Rising pitch = positive feeling, falling pitch = negative feeling
Fast + Square = punchy action, Slow + Triangle = gentle healing
Put your new knowledge into practice!